This board counts
who is playing
right now.

Live player counts straight off Steam — and the constants underneath them.

Radar screen: about forty small cyan contacts scattered over a grid, one of them locked in amber inside two concentric rings. /pick1 min Run this one What To Play Tonight Four questions, then one game — named, with its live player count and what it costs. Run it

Sorted by what you have to bring

  1. Oscilloscope screen: a cyan graticule with one thick amber curve that climbs steeply through the middle and levels off high at the right. /charts3 min The Full Hundred Steam’s busiest hundred, this week’s peak next to the count right now. Sort by either and the order changes.
  2. Oscilloscope screen: a tall amber bell curve over a cyan grid, with one straight vertical marker cutting through it well to the right of the peak. /rank2 min The Crooked Ladder Rank 5 and rank 6 look one step apart. Put in any player count and see what that step really costs.
  3. Oscilloscope screen: a long row of small dim blue dots running left to right across a dark grid, and one bright amber dot blazing at the far right end. /drops4 min Still Nothing After All That Four hundred runs and no drop. Put in the rate off the wiki and find out whether that is bad luck or just Tuesday.
  4. Oscilloscope screen: a wide amber arc swept from a pivot at the lower left, tick-marked along its length, ending at a small crosshair. /sens2 min The Same Wrist One swipe is 0.06 in Roblox and 3.96 in Fortnite. Enter your DPI once, read the match for twelve other games.
  5. Oscilloscope screen: two tall amber pulses far apart on a dark navy grid, with a thin measuring bar drawn between them. /lag4 min The Wait Between Click and Pixel Your monitor, your frame rate, your mouse and your cable each take a cut. Read the gap in milliseconds, stage by stage.

Two things the board will not tell you

What one number is doing here

Concurrent is a headcount, not a scoreboard.

How many people were in a game at one instant. Not whether they enjoyed it, and not what it earned — a game with a tenth of the players can easily have taken ten times the money.

Free games start several lengths ahead.

Nothing stands between wanting to play and playing, so the top of any concurrent chart skews hard toward games with no price on them. That is a property of the measurement, not a verdict on the games.

Every figure carries the hour it was read.

Live counts swing by the time of day and the day of the week, so every page prints the timestamp it was pulled at. If a number here disagrees with one you saw this morning, check that stamp first.

Nothing here reads your library.

No login, no Steam connection, no record of what you answered — the questions are scored in your browser and gone when the tab closes. The privacy page lists what is recorded.